Game Environments Art Masterclass by Nexttut
Please browse to the page to see this content.[FXGEAR] Game Environments Art Masterclass by Nexttut introduce
What Will I Learn?
- Learn how to plan and execute the Modular Environment
- Planning Environment based on references
- Create AAA meshes using kitbash system
- Texture high quality props
- Lean how kitbashing can save you a lot of time
Requirements
I expect you to have some sort of basic 3d modelling experience.
You should have Unreal Engine, Substance 3D Painter, Substance 3D Designer, Blender, Zbrush, Photoshop, Gimp installed on your computer.
Description
Do you have problems making good-looking environments for your games?
Then I welcome you to Nexttut education’s Game Environment Art Master Class.
WHY SHOULD YOU LEARN FROM ME:
My name is Arash and I have been a 3D environment artist with a passion for real-time game environments. I have experience in teaching a lot of people, and I feel confident that you are going to learn some new techniques from this course.
By the end of this course,
Learn how to plan and execute the Modular Environment
Be efficient in production by Re-Using from your already-created content
Lean how kitbashing can save you a lot of time
WHAT WILL I LEARN:
Planning Environment based on references
How to Block out an environment to make sure that your ideas will work
Create AAA meshes using kitbash system
Texture high quality props
Be faster in production by mixing best powers of different pieces of software together
COURSE PROJECTS:
We will start by planning and taking a look at references. Then block out the environment to make sure that the ideas are alright. Then we will tackle the AAA creation and make sure that everything in here is modular so that you can reuse the same pieces over and over again to get a special result every time. We do a lighting pass so that you learn how to push your scenes further by a good lighting and mood.
IS THIS COURSE RIGHT FOR ME:
I have designed this course for intermediate 3d modelling/ 3d environment art students, who want to model beautiful looking environments for games, but they struggle to get it because they don’t find a tutorial which is a step by step, no fast-forward, no skip and everything has been explained.
The course is also for artists who want to speed up their workflow in Zbrush, Unreal Engine 5, Blender, Substance 3D Designer and Substance 3D Painter.
WHO IS NOT THE IDEAL STUDENT:
This course is not designed for absolute 3d modelling beginners.
WHAT SHOULD I KNOW OR HAVE FOR THE COURSE:
I expect you to have some sort of basic 3d modelling experience.
You should have Unreal Engine 5 and the softwares mentioned installed on your computer.
JOIN ME NOW:
So if you want to model production ready female characters, then join me now, and take your skills to the next level. Don’t forget that investing in yourself will pay for the rest of your life. Hope to see you in the course.
Who is the target audience?
- This course is not designed for absolute 3d modelling beginners.
- This course is for intermediate 3d modelling/ 3d environment art students, who want to model beautiful looking environments for games.
More information about Blender Course CLICK HERE.
Download more free resource CLICK HERE.