Unreal Engine 5 – Make AAA Game Vehicles
Please browse to the page to see this content.[FXGEAR] Unreal Engine 5 – Make AAA Game Vehicles introduce
What you’ll learn:
- Create AAA quality vehicle with only blueprints
- Create mini game with checkpoints and best lap time
- Explore and create car friction
- Explore, create and tweak car engine
- Create and tweak car suspension
- Create the perfect steering for your car
- Make Enter – Exit logic from vehicles
- Add Breaking lights when hitting “S” on keyboard or hand break lights with “Space Bar”
- Add different sound effects to the engine based on speed
- Add sound effect on impact and skidding
- Create particle effect for the tires
- Create HUD for your vehicle with shifts and speed meter
Requirements:
Basic to intermediate understanding of blueprints
Unreal Engine 5 interface and basic knowledge of the engine
Download the free Matrix demo scene from Epic Games marketplace
Description:
In this course I will be teaching you how to create vehicles using 100% Blueprints and ready to use Unreal Engine 5 assts. Of course in this video I will also explain how you can import your own assets from Blender, Maya or Max and set them up.
This course is aim to intermediate and expert users of Unreal Engine 5. I won’t be covering the basics of Unreal Engine 5.
This course will cover in detail topics on how to create AAA vehicle in Unreal Engine 5.
Starting with the basic setup of the vehicle we will be using the Free Matrix Demo scene to kick start our environment.
You will find all the Resources – Sounds and the complete Blueprint setup in the first lecture. If you have some difficulties you can always explore the setup from the files.
In Chapter 1 I’ll be covering the following topics:
- Car Classes
- How to get ready to use car models
- Import and export cars from Blender to Unreal Engine 5
- How to import car into Unreal Engine 5
- Setup our Inputs for the vehicle
- Create and setup camera
- Add car engine sounds
- Edit the environment and customize our car
- Create HUD with speed meter
- Add logic to our speed meter to work with the car
Chapter 2 will cover:
- Add Friction to our car
- Setup the car engine
- Create and tweak the car suspension
- Tweak the steering of the car
Chapter 3:
- Tweaking and fine tuning car stats
- Create break lights
- Make Enter – Exit logic from the vehicle
Chapter 4:
- Adding car impact and skidding sound
- Create particle system for tire smoke
Chapter 5 – Making game demo:
- Making checkpoints
- Creating checkpoint logic and setting up timers
- Adding checkpoints and testing our game demo
Who this course is for:
Unreal Engine 5 Developers looking to create AAA realistic vehicles for their games
Unreal Engine 5 enthusiasts that want to expand their knowledge
Developers that want to know more about how to create realistic vehicle from scratch with blueprints
More information about Blender Course CLICK HERE.
Download more free resource CLICK HERE.